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After opening a strong 1NT, with the basic structure provided by Gerry Bare

Gerry plays 1NT-2NT as a natural and invitational bid (using Stayman for this just gives the opponents
information on how to lead and defend). 1NT-3D is played natural and invitational. Minor 2-suiters are
shown by bidding 1NT-3H or 3S; showing 5-4 in minors (with a major stiff) or by transferring to clubs and then bidding diamonds (5-5). 1NT p 2C p 2(any) p 3C or 3D = Shows six of the minor, a four-card major and is invitational. 1NT-2S is the beginning our four-suit transfers.

  2S = Transfer to 3C: a club bust, invitational with clubs or starting a forcing sequence.
  2NT = Shows a maximum with a good fit in clubs and stoppers.
  Responses: 3C = To play with no game interest.
  3D = Five-five, 3H/3S = Four of unbid major (transferring the play); game forcing.
  3NT = To play with a reasonable hand opposite a maximum and a fit.
  New suit at the 4-level = Splinter raise with a good fit in clubs and slam interest.
  4C = Roman Key-card with clubs as trumps.
  3C = Denies a maximum with a good club fit (usual response).
  Pass = Shows at least six clubs & no game interest after the discouraging 3C response
  3D = Should be 5-5 or more in the minors & is forcing. (if you don’t play 1NT
  3H or 3S to show 5-4 in the minors with a stiff, this bid could be 5-4).
    3H/3S = Shows 5 clubs, 4 of the unbid major (transfering the play), forcing.
Over 3D, 3H and 3S:
  New Suit = Cue bid in support of responder’s 2 nd suit.
  3NT = To play. Denies strong slam interest or stopper problems.
  4 of the minor = Shows a fit with stopper problems or a max with a fit.
  Responses: Roman Key responses with slam interest, bid 5C without.
  3NT = Shows a balanced hand with five clubs and slam interest.

  4C = Roman Key-card with clubs as trumps.

  4D/4H/4S = Splinters with six or more clubs, a stiff or void and slam interest.
  4NT = Shows a balanced hand with six clubs and slam interest..
  5NT/6C = Balanced; 5NT: Pick a slam (5 clubs) or 6C: Pick a slam (6 clubs).

2NT = Natural and invitational (in other versions of 4-Suit Transfers, 2NT begins the transfers).
3C = Transfer to 3D. After 3D:
Pass = Shows a diamond bust.
3H/3S = 5 diamonds, 4 of the unbid major (transferring play) responses: green above.
3NT = Shows a balanced hand with five diamonds and slam interest.
4D = Roman Key-card with diamonds as trumps..
4C/4H/4S = Splinters with six or more diamonds, shortness and slam interest.
4NT = Shows a balanced hand with six diamonds and slam interest.
5NT/6D = Balanced; 5NT: Pick a slam (5 diamonds) or 6D: Pick a slam (6D).
3D = Invitational to game with a six-card suit. My preference is with poor suit (w/o ace).
3H or 3S = Shows five-four in the minors with a stiff in the major and is game forcing. If
opener bids 4C/4D, denying no-trump stoppers in your stiff, you can bid game or

try for slam. A 3NT response is usually passed but with slam interest, you can bid
4C with five clubs or 4D with five diamonds, but if you bid 4NT, it denies a stiff
and if you have bid 3H: 4NT = 2-2-4-5 and if you have bid 3S: 4NT = 2-2-5-4.

With interference at the 2-level, above 2C (and suit is not available at the 2-level):
2NT = Transfer to 3C. With AK or AQ 3 rd and stoppers, opener could bid 3NT.
3C = Accepts the transfer. Denies AK or AQ 3 rd and good stoppers.
3D/3H/3S = Natural and forcing, at least five clubs and 3D shows four diamonds,
3H shows four spades and 3S shows four hearts (“right-siding”).
Responses: New Suit = Cue bid in support of responders second suit.
3NT = To play and denies any slam interest or stopper problems.
4 of the minor = Shows a fit with stopper problems or slam interest.
3NT = Six+ clubs and no stopper in their suit. Opener passes with stoppers or bid clubs.
4C = Invitational to 5C with a hand unsuitable for no-trump.
4D/4H/4S = Splinters showing long clubs, a stiff or void and slam interest.
4NT = Forcing to 5C, invitational to 6C.
3C = Transfer to 3D. With AK or AQ 3 rd and stoppers, opener could bid 3NT.
3D = Accepts the transfer. Denies AK or AQ 3 rd and good stoppers.
3H/3S = Natural and forcing, at least 5 diamonds and 4-cards in the 2 nd suit.
Responses: Same as above in green.
3NT = Six+ diamonds and no stopper in their suit. Opener passes or bids diamonds.
4D = Invitational to 5D with a hand unsuitable for no-trump.
4C/4H/4S = Splinters showing long diamonds, shortness and slam interest.
4NT = Forcing to 5D, invitational to 6D.
3D = Transfer to 3H. If 2H was available at the 2-level, this bid is invitational or better.
If 2H was available at the two-level:
3H = Shows all minimums.
3NT = Shows only two hearts and a maximum.
4H = Shows at least three hearts and a maximum.
If 2H wasn’t available at the two-level:
3H = Accepts the transfer on all hands without a maximum and a good fit in hearts.
4H = Shows a good fit in hearts and you are at the top of your no-trump range.
3H = Transfer to 3S. Shows an invitational or better hand with at least five spades.
Since 2S was available at the two-level:
3S = Shows all hands that are not maximums.
3NT Shows only two spades and you are on the very top of your no-trump range.
4S = Shows a maximum and at least three spades.
3S = Shows five-five or more in the minors with at least distributionally invitational values.
3NT = To play (see note 2 below).
Four-level bids: Retain their original systemic meanings, ignoring the overcall.
Notes:
1. Transfering into the suit overcalled by the opponent is Stayman.
2. There are other variations, some more complex, on how to play 4-suit transfers, but these are
Gerry’s basic 4-suit transfer structures, which have been developed and expanded and, as a whole,
seem to have substantial advantages over standard no-trump sequences.